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About This Game Dark Throne is a game in which you play as a knight who is going to remove the curse from the kingdom Trimont imposed by a mad king. By the curse on the kingdom of eternal night fell and the creatures living in these areas have been enslaved by a mad king. You are the only hope to repair the damage caused by the king. During your trip you will be able to free people who can teach you new skills.GameplayDark Throne is a 2D sidescrolling game with RPG system offering nine skills you can develop to cope better in the fight against opponents.Another RPG elements of the system will be unlocked when you release one of the detained teachers.On your way you will meet many types of enemies including five bosses who are different fighting style. You can use key combinations to make your character more quickly ran or jumped over longer distances.RPG SystemSkills can develop freeing: archer, sorceress and spy.Archer enables us to expand:- Damage- Vitality- EnergySpy allows us to expand:- Capacity potions- Lifting rolls- LuckSorceress enables us to expand:- Fire ball- Magic Shield- Mixture 7aa9394dea Title: Dark ThroneGenre: Action, Adventure, Indie, RPGDeveloper:Marcin MikołajczykPublisher:Back To Basics GamingRelease Date: 2 Mar, 2017 Dark Throne Activation Code darkthrone t shirt. darkthrone download. darkthrone metal storm. dark souls 3 throne. dark throne java game. darkthrone tattoo. darkthrone albums. darkthrone coffee mug. dark throne rar. one dark throne download pdf. darkthrone cap. darkthrone cds. one dark throne torrent. darkthrone total death. darkthrone back patch. darkthrone goatlord. darkthrone circle the wagons. darkthrone old star release date. one dark throne quiz. darkthrone vinyl. darkthrone under a funeral moon. darkthrone vocals. darkthrone dark thrones and black flags. darkthrone news. one dark throne free online. darkthrone keep. one dark throne uscita italia. darkthrone hate them. one dark throne 3. darkthrone long sleeve. darkthrone transilvanian hunger. one dark throne chapter 1. darkthrone review. darkthrone leave no cross unturned. darkthrone vs mayhem. one dark throne blue queen. darkthrone video. darkthrone hat. darkthrone best album. darkthrone t. one dark throne italia. darkthrone 2019 album. dark eternal throne. one dark throne kendare blake read online free. one dark throne book 4. darkthrone members. darkthrone valkyrie lyrics. darkthrone website. the black throne free azrael. darkthrone the hardship of the scots. darkthrone preparing for war. one dark throne free ebook. one dark throne kendare blake. darkthrone band. darkthrone new song. darkthrone under a funeral moon rar. darkthrone tabs. one dark throne 8novels. one dark throne download. one dark throne audiobook free. one dark throne download free. darkthrone buy. dark throne warhammer 40k. darkthrone vocalist. darkthrone setlist. darkthrone pitchfork. one dark throne common sense media. one dark throne kindle. darkthrone frostland tapes Little and cheap game with very nice graphics. The mechanics of the fight is difficult at first, but after the training, the fight is going to be fun. Since the game was 40 cents at the time that I bought it (and I really just bought this to activate my account again so I can use the community store) I really didn't have hope for it to be the best, I went into this knowing I'm getting what I paid for. Only took about 5 hours to beat the game, granted I took lots of breaks not because of difficulty but because of how headache inducing the sound effects were for me. In the small bits of story you get at the beginning and end of the game theres just bits of english that does not make sense, as well as gramatical errors. I'm still not really sure what the story was outside of "some guy is a bad guy". Ontop of that the controls are a bit wonky. There were times where I could not even move backwards, the key to walk back just would not register, even after restarting the client, so I would have to kill myself to get the game to work again. There was a time where I DID kill myself to fix the issue and the bonfire + enemies just disappeared, forcing me to restart the client afterall. Sometimes the client would close itself out of nowhere. Boss fights were pretty one dimensional, in that a lot of the time in order to kill the boss you could resort to the simple strategy of just jumping back and forth around the boss, whittling down its health until it's dead. On the subject of bosses, the art styles for each boss was so different from the game it felt like some of them were just ripped from RPG maker. I met one instance with a boss where they just simply glitched and did not move at all. Overall it was an interesting concept and you could tell where its inspiration came from, the pixel art for the stage itself, outside of enemies was fantastic but the game was definitely a miss for me. I really did not get any sense of achievement for beating this game. Too many bugs and just too simple. If you're someone who collects games for easy achievements then this is probably for you.. Well I read the pros and cons on this game and I have to agree what people are saying about this game is true but it still has excellent entertainment value and the music is good as you play along.Jump,hack,slash your way to victory and enjoy pixelated goodness all the way.If your an old school gamer then of course you will like it,if not well play it and see what games use to be like and should still be.A few glitches here and there but you can easily restart and the save feature will put you back at your cozy bonfire.Developers if your reading these reviews well you did good so keep it up and the recent improvements have made the game even better.Would not mind seeing a CRT,Scanline feature to give it that extra old school feel,but anyway keep on making good stuff like this and I will be there with my steam cash on hand.10\/10 overall despite its flaws,it is old school fun done well.At the price they asking you cannot go wrong.. Videohttps:\/\/www.youtube.com\/watch?v=ZIolj8OG3X8A rather simple Ghost 'n Goblins and Castlevania inspired plattformer that, for the most part, is a bare boned attempt at playing in the same category as those master pieces. Controls are awkard, animations are a tad lackluster and enemy variety leaves a thing or two to be desired. It adds some RPG flavor with three stats that you can upgrade; Damage, Vitality and Energy (stamina). While not being a Souls-, or Salt & Sanctuary-game by any stretch of the imagination, it's clear where the inspirations came from.First off, the controls are clunky as you move with WAD (not S, that is used for showing your stats) and swing your active item with the cursor keys. Up arrow blocks, while the others perform various strikes. The game focuses much of its time on platforming, and most jumps require the use of "sprint jump". Now, the character doesn't run any faster when you hold "Shift", but your stamina meter will deplete. It's very strange to see that when you thought you'd be sprinting, your character instead moves at regular speed, while the stamina bars drains. Speaking of; as with all of these games you deplete stamina with your every action, but it does seem to refill rather quickly. Perhaps this is possible to upgrade, but the help screen do not show me where I can do so, even when the stats screen says I have points to spare.Right, enough about awkward character movement and dodgy help screens, let's talk a bit about the enemies. For the introductory part they seem none aware of you unless you're on the same platform or level as them. However, they will move closer to the edge of the platform they're on, making it harder to get over to and kill them without taking damage. Thankfully there are spells, protection and fire, which allows for you to either take them down from a distance or protect yourself from all damage for a little while. However, these come in form of one-time use scrolls and you cannot stack up more than 3 of each. Fireball might sound useful, but when you require all of them to take out a lowly goblin from a far, it outlives its usefulness. Protection spell is better, but is usually just a short "let me move to that enemy without getting killed in the process" type of usage, meaning you rely on it more to get to the next plattform, than getting by in skillful 1-on-1 combat. You can upgrade your character, but this relies on rescuing Roger first, an NPC locked up in a cage.On the audible side, the music in particular, seems to have been collected from a range of free music sources, including every Youtubers favorite composer, Kevin MacLeod. While the soundtrack for the most part is passable featuring your standard piano and barocc\u00e9 ensembles, some are completely out of place. For instance, the song that plays in Kerbal Space Program when entering the upper atmosphere has for some reason found its way into Dark Throne (Kevin MacLeod - Frost Waltz) , which does not fit at all. Sound effects are simple, yet serviceable, but leaves some things to be desired. Ambient effects would've added a ton of atmosphere to the game, and variation in enemy grunts is almost needed if you don't want to grow tired of fighting the same enemies over and over again.I do hope the developer at least updates with controller support, as this game needs it - *badly*. Using Q and E to move your active selected item at the bottom is extremely tedious in the heat of battle and using the "Right arrow" to actually use the item is just downright confusing. Why can't you just map these to spesific buttons, since there are only a limited amount of items available anyway? Oh, and you can't rebind controls either, even when forced to use the keyboard. Also, if you like tons of typos in a game, you'll be well served here. Expect to see thing like "Demage" and "Come into a bonfire" (the what now?). It's one of those. So far I've also had the game crash a couple of times, mostly after a death when it tries to save. (Side note: Since this is a Java game, you won't find the game by its name in the task manager overview. You'll have to look for and kill a "Java (32bit) Platform task" in your task manager, usually the one eating ~600MB of your memory.)After seeing this initial launch version and its hiccups, I'd recommend waiting a while to see if it gets some much needed patches even if the game is dirt cheap. If you want medieval platform goodness, I'd much more look into Maldita Castilla" or "Salt & Sanctuary" if 2D Dark Souls sounds interesting.Rating: 3\/10 - Find something else. These are my first impressions as can be seen by time played, however for this to be acceptable, some really possible fixes should be applied:1) Fix the uber fast idle animation2) Allow music levels to be adjusted. The music is fine, some better then others, however I find it too loud...3) Fix the jump physics, they're really lack luster... I realize that the maps are made to use them, but still...4) Remove the health slider once an ennemy is dead5) Make the game over fade optional\/cancelable by a keypress6) Fix the English typos (if you fix 1-5, I'll even provide you with the proper text), unless the typoes are some kind of artistict statement...Otherwise, for the price it's an interesting game, so I hope the dev continues with the updates, so I could change this review!. Hilariously bad. The controls are terrible. The hit boxes are unclear and perma death will have you quitting this game long before you get anywhere interesting.There might be some good gameplay hiding in here but there is not enough good to make me wanna find it.https:\/\/www.youtube.com\/watch?v=vkkuM83MsIo. I'm very sorry, but this is a horrible game. It's broken, and it crashes from time to time.Since it's under a dollar,it makes a good achievement hunt game, wait for it to go on sale for under $0.50.

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